Earlier this year, we introduced the Vice Virga, our take on a sequential switch. Today, we’ll explore one of its random modes, and use it to create a unique type of randomized gate sequencer.
There are many, many ways to generate random gates and triggers in Eurorack. In fact, over the years, we’ve made a couple of modules dedicated to randomized modification of triggers and gates. It may seem as though gate randomization has been worked out to its fullest extent, but this is Eurorack: there are always new concepts to explore!
The Eurorack world has lots of random gate generators with lots of different feature sets. A common feature is that a channel will fire off a gate at random (because random gate generator), and sometimes it won’t, and that’s the end of it. This style of random is great for some patches, but sometimes a bit of refinement is really helpful.
Enter Vice Virga. VV’s 1>1? mode randomly routes a single input to a single output each time a trigger is received at the Advance input. This means that if we patch a voltage offset to a single input, one output will be high, randomly, each time we advance.
The great thing about this type of random is that we can do things like sequence a completely random drum pattern without voices repeating, or distribute a sequence to four different voices without them overlapping. We can also use it for randomized control signals: for instance, pair with a Pons Asinorum to randomly trigger different envelopes one at a time. This opens up options for all sorts of randomized rhythmic sequencing
Here, we’ve created a patch with four drum voices. I have Vice Virga set to the 4 group, so I have two separate switches to work with. I’ve run a copy of our drum mix through the bottom switch, and patched one output to a reverb, so every once in a while we’ll get some ambience in our loop, for extra flare.
I like to use one sequence to play multiple voices to create variety in a patch, and by multing a pitch sequence to four voices and triggering them with this random gate patch, we can get some nice variety without voices overlapping. It’s also an interesting source of modulation: patch your four random gates to four CV inputs on something like a Basimilus Iteritas Alter, and you’ll have a big variety in timbre each time you trigger it. Kris is a fan of using rhythmic gate sequencing on the Pura Ruina CV inputs as well: Pura Ruina acts as a sort of anti-filter, adding harmonics in, and when rhythmically sequenced it can broaden the sound and make it much bigger.